GuideBoosterParty
Make your own trading card game
A trading card game is a list of cards, rarities and Boosters to open. If you have a spreadsheet, you already have almost everything: BoosterParty turns each row into a card and handles the rest, without a line of code.
1. Prepare your data
One row per card, one column per piece of information. Only the name is required; the rest makes the cards nicer and the game richer.
- a picture (the address of a photo or drawing);
- a rarity, or a popularity score (views, votes, followers…) from which BoosterParty works out the rarity;
- a family, which gives the card its colour;
- numeric stats, a tagline, a text, a link.
2. Import your spreadsheet
Upload a CSV or JSON file, paste a Google Sheet link or connect a Notion database. The Studio guesses what each column is for; you fix what's off. A Google Sheet or a Notion database syncs again in one click when you change it.
3. Tune the game
- rarities: how many, their names, colours and drop rates;
- print runs: how many copies of each card exist, so the rarest really are rare;
- Booster types, the currency earned by playing, trades and auctions;
- the Sets to complete, and your game's colours.
4. Publish and share
Publish your game and send its link. Your players open a first Booster without an account, then sign up to keep their cards, complete Sets, trade and climb the leaderboard. Your game can be public, or private: limited to whoever gets its invitation link (or, with a plan for organisations, to email addresses or a domain).
Game ideas
- the members of a club, a team or an association;
- the places, streets or restaurants of your town;
- birds, plants, minerals, stars;
- public-domain artworks, historical figures;
- the memories of a group of friends or a family.
Frequently asked questions
Do I need to know how to code?
No. A spreadsheet is enough: everything is set up in the Studio, with a preview of the cards.
Do my players have to pay?
Never. Boosters and currency are earned by playing; nothing can be bought with real money. The game's creator picks a plan if they want more cards or players.
Can I use any pictures?
Use pictures you have the rights to: your own, public-domain or freely licensed ones, and photos of people who agreed.
Plans and their limits are on the Pricing page.
Ready to make your game?
Free to try, no card needed. Your players never pay.
Create my game